Practicing with Sketch

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I spent an hour this week trying to come up to speed with Sketch as an interface design tool, not just a wire-framing tool. Lightweight software like this appeals to me as they tend to focus on specific use cases vs. a more swiss army knife approach. The result can be seen in both the speed of the software, it’s function, utility and importantly it’s price. Unfortunately for me I’ve come to rely on specific features of Illustrator which make up for my lack of love for bezier curves. With Illustrator, I can import sketches, create some outlines and in many cases just clean up the curves and be finished. I haven’t seen anywhere yet where Sketch has any crutches to help people like me.

I’m still planning to spend more time using Sketch before deciding to replace Illustrator and OmniGraffle in my workflow. I’ll be finishing the interface design solely in sketch of a couple apps. I’m involved with.

The above is a bit of skeumorphic goodness from the days before Apple dictated everything should be flat. It’s amazing just how dated that style has become in a very short period of time. Though unpolished it was great practice in using Sketch.