Universal text box allows for the capture of an idea, or the myriad of other types of data, when and where it occurs, on the device you feel comfortable using.
Before I knew pinyin I created a popular weblog covering art, design and sound. Much like tumblr blogs today and the original blog format, it focused on curation and imagery over commentary.
DOI was a collaborative weblog published in Chinese and English.
During its’ brief run Taiwanease was frequently lauded for its’ design and well written editorial.
Hullabaloo represents one of my first attempts at creating a tangible music interface.
I used the network as a tool to generate a performance of sounds of the city of Hsinchu.
A grad school project examining the inconstancies of Taipei MRT’s signage system.
With inspiration from my daughter, I created a number of networked tangible instruments. The project iterated but never got past the rough prototype stage.
This is was a tangible collaborative instrument for playing musical games against computer, local, and remote participants.
Popwuping was a guide to mobile culture and mobile lifestyle. Everyday I sifted through the most interesting artifacts, reports, trends and insights, trying to make sense of an increasingly mobile society and share what inspired me.
Adult Chairs are tangible interfaces that allow for rudimentary control over a musical performance.
Windchimes are in their natural state a musical instrument, a percussion instrument, but when augmented with sensors, windchimes become a minimal interface to controlling sound and creating electronic music.
The girls’ ambient room used sound, music, animation and light projections to communicate information at the periphery of human perception.
Quiet Please!, was a collection of work which attempted to change our perception of how we view and interact with music and sound.
A concept for audio guide or way finding system that addressed the problems inherent in Taiwan’s busy urban environment.
An informational site for Chinese personality and model Jessey Meng. This was a standout project due to an outstanding team, great client and wonderful imagery.
The Sme(n)ms project had the goal of re-creating the social music making and sharing setting that I witnessed in my youth growing up in Atlantic Canada.
An exploratory study of audio interfaces, resulting in some rudimentary samples and a poster at a Tsing Hua University design exhibition.
TOMI was a concept for an online musical toy to allow for a new form of interaction between parent, child, and family.
This was a product concept inspired by a 3 month observational study of a Taiwan seniors home.
Traffic II created spontaneous real time auditory compositions or improvisations using data gained from network surveillance.
Shaolulu (Xiaolulu) was a character I created to help ITRI celebrate their 30th anniversary.
A fun app that displayed random music, animated art and fortunes based on simple user input.
I created a program using director that allowed you to control the creation of calligraphy through the use of your voice.
One of the first local photoblogs with an initial goal of sharing both the sights and sounds of Asia. Later it settled into a nice collection of street photography.
Traffic was a sound art installation exhibited in a number of galleries in Taiwan during the period of 2005 to 2007.
I digitised Italo Calvino’s Invisible Cities in an effort to explore different ways of exploring narrative structures using hypertext.