Modelling children educational activities

Teaching rhythms and pattern matching using popsicle sticks

Using rudimentary analog tools to model digital games

We had a short session this week to model an analog game to see if children respond enough to make it work as a digital experience. A bit like paper prototyping but with popsicle sticks. Teachers are a wealth of knowledge in this domain – they are often tasked to creatively come up with short fun activities without anything more than the basic items they have in their classrooms or homes.