User Experience for Producers

We will do somewhat the same thing but place them within a process - something that may be more familiar. In listing these terms it's important to think of them as disciplines and not specific job titles. Not every project you lead will require a full time information architect nor will it necessarily require an interaction designer. You may have people within your team who, though stronger in some roles than others, may call upon skills in a number of disciplines. As well, you being the producer should be able to step in to help support any of these roles when needed. I'm assuming you don't need clarification on the various stages in the process. I'm also only explaining those roles which seem to cause the greatest confusion.

The effort of creating a good user experience involves acquiring and analyzing user data. Selecting exactly the right method for this can be difficult without a clear understanding how each method is used. In each part of the process there is a brief outline of some of the more common user-centered design methods.

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