Interface Design
An archive of all the entries categorized Interface Design. This category has an rss feed which you can subscribe. Currently, Interface Design has 21 entries, the most recent of which is displayed below with the rest displayed in reverse chronological order.
Recent entries
Complex systems - A complex system that works is invariably found to have evolved from a simple system that worked. A complex system designed from scratch never works and cannot be patched up to make.... 25th Nov. 2008
Characteristics of tangible interfaces - Two proposals seem most promising for an understanding of the characteristics of tangible interfaces. Both are relevant. Ullmer and Ishii stress seamless integration of representation and control. There are 4 characteristics.... 1st Sep. 2008
[Bits] 15 Interface design resources - 10 Futuristic User Interfaces Good user interfaces are crucial for good user experience. It doesn’t matter how good a technology is — if we, designers, don’t manage to make user interface as.... 24th Aug. 2008
Graspable User Interfaces - George Fitzmaurice on Graspable User Interfaces in his thesis of the same name: “A Graspable UI design provides users concurrent access to multiple, specialized input devices which can serve as dedicated physical.... 23rd Aug. 2008
User illusion - My main complaint (about modern interfaces) is that metaphor is a poor metaphor for what needs to be done. At PARC we coined the phrase ‘user illusion’ to describe what we were.... 15th Aug. 2008
Designing mobile user interfaces - User interface design is an important aspect of application development for any environment, but UI design for mobile applications can be especially tricky. The environmental constraints of mobile devices (such as limited.... 10th Nov. 2006
- Luke Wroblewski on Refining Data Tables
- Stencils for OmniGraffle - Graffletopia
- Interface and Society Conference
- Usability: it ain't easy
- KDE as an Example of Bad Interface Design
- Grobag® Egg™ Room Thermometer
- Stove Interface Improvement
- Cars And The Rain, Breaking A Mental Model
- A Form Usability Checklist (ALA)
- Audio User Experience - Q&A
- Adult chairs exhibited in Taipei
- Toy Interface
- Easy fix to a Poor Application Process UI
- Canon's DPP UI error
- Notes on (Audio) Iconic Interface Design
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Recent entries
- Complex systems
- Characteristics of tangible interfaces
- [Bits] 15 Interface design resources
- Graspable User Interfaces
- User illusion
- Designing mobile user interfaces
- Luke Wroblewski on Refining Data Tables
- Stencils for OmniGraffle - Graffletopia
Ongoing Projects
- Quiet Please
- Creativity agent / Being playful online
- Sounds of Taiwan
- Pop Wuping
Sites I enjoy
- 30gms
- 3q2u
- IEAAU - Architecture of the Month
- Daring Fireball
- Bitten
- Cityofsound
- Core77
- Coudal Partners
- Fingers @ CL
- Freakonomics blog
- InfoDesign
- Interactive Architecture
- Jesse James Garrett's Hidden Agenda
- Nokia Conversations
- One + one = three
- PingMag
- Robert Paterson's Weblog
- Ruk
- Small Surfaces
- Space & Culture
- Taiwan Culture Portal
- The Font Feed
- The Morning News
- The View from Taiwan
- Things Magazine
- Unpressable Buttons
- We make money not art

